// 创建一个弹窗
function createModal(message) {
  // 创建背景遮罩
  const overlay = document.createElement('div');
  overlay.style.position = 'fixed';
  overlay.style.top = 0;
  overlay.style.left = 0;
  overlay.style.right = 0;
  overlay.style.bottom = 0;
  overlay.style.zIndex = 999;

  overlay.style.background = 'rgba(0, 0, 0, 0.7)';
  document.body.appendChild(overlay);

  // 创建弹窗
  const modal = document.createElement('div');
  modal.style.position = 'absolute';
  modal.style.top = '50%';
  modal.style.left = '50%';
  modal.style.transform = 'translate(-50%, -50%)';
  modal.style.background = 'white';
  modal.style.padding = '20px';
  modal.style.zIndex = 999;
  modal.style.border = '1px solid #ccc';
  modal.innerHTML = message;
  document.body.appendChild(modal);

  // 创建关闭按钮
  const closeButton = document.createElement('button');
  closeButton.innerHTML = '关闭';
  closeButton.onclick = function() {
      document.body.removeChild(overlay);
      document.body.removeChild(modal);
  };
  modal.appendChild(closeButton);
}
let polylinList = [
  {
    id:1,
    status:0
  },
  {
    id:2,
    status:0
  },
  {
    id:3,
    status:0
  },
  {
    id:4,
    status:0
  },
  {
    id:5,
    status:0
  },
  {
    id:6,
    status:0
  },
  {
    id:7,
    status:0
  },
  {
    id:8,
    status:0
  },
  {
    id:9,
    status:0
  },
  {
    id:10,
    status:0
  },
  {
    id:11,
    status:0
  },
  {
    id:12,
    status:0
  },
  {
    id:13,
    status:0
  },
  {
    id:14,
    status:0
  },
  {
    id:15,
    status:0
  },
  {
    id:16,
    status:0
  },
  {
    id:17,
    status:0
  },
  {
    id:18,
    status:0
  },
  {
    id:19,
    status:0
  },
  {
    id:20,
    status:0
  },
  {
    id:21,
    status:0
  },
  {
    id:22,
    status:0
  },
  {
    id:23,
    status:0
  },
  {
    id:24,
    status:0
  },
  {
    id:25,
    status:0
  },
  {
    id:26,
    status:0
  }
]
let polylinArr = [
  {
    pointArr:[
      new BMapGL.Point(117.320747,33.34062),
      new BMapGL.Point(117.344139,33.341042),
    ]
  }, //0
  {
    pointArr:[
      new BMapGL.Point(117.319957,33.336789),
      new BMapGL.Point(117.344211,33.33703),
    ]
  }, //1
  {
    pointArr:[
      new BMapGL.Point(117.319454,33.332626),
      new BMapGL.Point(117.322903,33.332566),
      new BMapGL.Point(117.326209,33.33323),
      new BMapGL.Point(117.327359,33.333471),
      new BMapGL.Point(117.331707,33.333622),
      new BMapGL.Point(117.349888,33.333863),
      new BMapGL.Point(117.350319,33.333984),
    ]
  }, //2
  {
    pointArr:[
      new BMapGL.Point(117.326389,33.339142),
      new BMapGL.Point(117.337887,33.339383),
    ]
  }, //3
  {
    pointArr:[
      new BMapGL.Point(117.325993,33.330213),
      new BMapGL.Point(117.33609,33.330213),
      new BMapGL.Point(117.337815,33.330123),
    ]
  }, //4
  {
    pointArr:[
      new BMapGL.Point(117.323622,33.34062),
      new BMapGL.Point(117.323334,33.336819),
    ]
  }, //5
  {
    pointArr:[
      new BMapGL.Point(117.320711,33.34062),
      new BMapGL.Point(117.319957,33.336789),
      new BMapGL.Point(117.318484,33.32599),
      new BMapGL.Point(117.318304,33.323064),
    ]
  }, //6
  {
    pointArr:[
      new BMapGL.Point(117.326353,33.335975),
      new BMapGL.Point(117.325993,33.330153),
      new BMapGL.Point(117.325526,33.325538),
      new BMapGL.Point(117.324772,33.321556),
      new BMapGL.Point(117.32222,33.315823),
    ]
  }, //7
  {
    pointArr:[
      new BMapGL.Point(117.330305,33.336005),
      new BMapGL.Point(117.330197,33.330213)
    ]
  }, //8
  {
    pointArr:[
      new BMapGL.Point(117.331743,33.34074),
      new BMapGL.Point(117.331743,33.330213),
      new BMapGL.Point(117.329946,33.320349)
    ]
  }, //9
  {
    pointArr:[
      new BMapGL.Point(117.337923,33.340861),
      new BMapGL.Point(117.337815,33.330123),
      new BMapGL.Point(117.337599,33.324693),
      new BMapGL.Point(117.336881,33.319474),
      new BMapGL.Point(117.335372,33.316276)
    ]
  }, //10
  {
    pointArr:[
      new BMapGL.Point(117.350319,33.334014),
      new BMapGL.Point(117.351685,33.326805),
    ]
  }, //11
  {
    pointArr:[
      new BMapGL.Point(117.351721,33.326865),
      new BMapGL.Point(117.348738,33.323878),
    ]
  }, //12
  {
    pointArr:[
      new BMapGL.Point(117.337833,33.330123),
      new BMapGL.Point(117.340025,33.32952),
      new BMapGL.Point(117.341354,33.328916),
      new BMapGL.Point(117.344588,33.326805),
      new BMapGL.Point(117.344588,33.326805),
      new BMapGL.Point(117.348774,33.323848),
      new BMapGL.Point(117.34961,33.323256),
    ]
  }, //13
  {
    pointArr:[
      new BMapGL.Point(117.327143,33.330198),
      new BMapGL.Point(117.326676,33.325462),
      new BMapGL.Point(117.326425,33.321194),
    ]
  }, //14
  {
    pointArr:[
      new BMapGL.Point(117.333638,33.330198),
      new BMapGL.Point(117.332955,33.32513),
    ]
  }, //15
  {
    pointArr:[
      new BMapGL.Point(117.340052,33.329535),
      new BMapGL.Point(117.339172,33.328679),
      new BMapGL.Point(117.338956,33.328407),
      new BMapGL.Point(117.337824,33.327457),
      new BMapGL.Point(117.33768,33.327291),
      new BMapGL.Point(117.334626,33.325768),

    ]
  }, //16
  {
    pointArr:[
      new BMapGL.Point(117.325499,33.325598),
      new BMapGL.Point(117.330997,33.325236),
      new BMapGL.Point(117.330997,33.325236),
      new BMapGL.Point(117.337573,33.324753),
      new BMapGL.Point(117.340016,33.324361),
      new BMapGL.Point(117.343501,33.323999),
      new BMapGL.Point(117.348155,33.323501),
    ]
  }, //17
  {
    pointArr:[
      new BMapGL.Point(117.328536,33.325417),
      new BMapGL.Point(117.328419,33.324459),
      new BMapGL.Point(117.328167,33.323388),
      new BMapGL.Point(117.327467,33.320918),
    ]
  }, //18
  {
    pointArr:[
      new BMapGL.Point(117.344175,33.323935),
      new BMapGL.Point(117.343906,33.319138),
    ]
  }, //19
  {
    pointArr:[
      new BMapGL.Point(117.320819,33.325866),
      new BMapGL.Point(117.320675,33.322457),
    ]
  }, //20
  {
    pointArr:[
      new BMapGL.Point(117.322364,33.32576),
      new BMapGL.Point(117.3224,33.323965),
      new BMapGL.Point(117.322382,33.323196),
      new BMapGL.Point(117.322005,33.322185),
    ]
  }, //21
  {
    pointArr:[
      new BMapGL.Point(117.3224,33.323369),
      new BMapGL.Point(117.323236,33.3234),
      new BMapGL.Point(117.323325,33.323241),
    ]
  }, //22
  {
    pointArr:[
      new BMapGL.Point(117.323245,33.323264),
      new BMapGL.Point(117.32328,33.322495),
      new BMapGL.Point(117.323343,33.321899),
    ]
  }, //23
  {
    pointArr:[
      new BMapGL.Point(117.315528,33.323701),
      new BMapGL.Point(117.318286,33.323045),
      new BMapGL.Point(117.324763,33.321552),
    ]
  }, //24
  {
    pointArr:[
      new BMapGL.Point(117.313363,33.323196),
      new BMapGL.Point(117.314297,33.323784),
      new BMapGL.Point(117.314998,33.324169),
    ]
  }, //25
  {
    pointArr:[
      new BMapGL.Point(117.314998,33.324169),
      new BMapGL.Point(117.315519,33.323701),
    ]
  }, //26
  {
    pointArr:[
      new BMapGL.Point(117.31551,33.323701),
      new BMapGL.Point(117.315097,33.323354),
      new BMapGL.Point(117.313749,33.322487),
    ]
  }, //27
  {
    pointArr:[
      new BMapGL.Point(117.316301,33.320179),
      new BMapGL.Point(117.317468,33.319938),
      new BMapGL.Point(117.31781,33.320737),
      new BMapGL.Point(117.318097,33.320722),
    ]
  }, //28
  {
    pointArr:[
      new BMapGL.Point(117.318349,33.323),
      new BMapGL.Point(117.318097,33.320722),
      new BMapGL.Point(117.318241,33.320466),
      new BMapGL.Point(117.318007,33.3195),
      new BMapGL.Point(117.317379,33.319033),

    ]
  }, //29
  {
    pointArr:[
      new BMapGL.Point(117.32072,33.322472),
      new BMapGL.Point(117.320595,33.32208),
      new BMapGL.Point(117.320505,33.318505),
    ]
  }, //30
  {
    pointArr:[
      new BMapGL.Point(117.317379,33.319033),
      new BMapGL.Point(117.317972,33.318037),
      new BMapGL.Point(117.319067,33.3168),
    ]
  }, //31
  {
    pointArr:[
      new BMapGL.Point(117.324152,33.320089),
      new BMapGL.Point(117.329596,33.318867),
    ]
  }, //32
  {
    pointArr:[
      new BMapGL.Point(117.317954,33.3195),
      new BMapGL.Point(117.320325,33.31855),
      new BMapGL.Point(117.322984,33.31772),
      new BMapGL.Point(117.324457,33.31757),
      new BMapGL.Point(117.325212,33.317524),
      new BMapGL.Point(117.32717,33.317464),
      new BMapGL.Point(117.328015,33.317313),
      new BMapGL.Point(117.329003,33.317177),
      new BMapGL.Point(117.330368,33.31674),
    ]
  }, //33
  {
    pointArr:[
      new BMapGL.Point(117.322229,33.315835),
      new BMapGL.Point(117.32311,33.315503),
      new BMapGL.Point(117.325733,33.315352),
      new BMapGL.Point(117.326793,33.315156),
      new BMapGL.Point(117.327637,33.31502),
    ]
  }, //34
  {
    pointArr:[
      new BMapGL.Point(117.325194,33.317494),
      new BMapGL.Point(117.325032,33.316996),
      new BMapGL.Point(117.325014,33.316227),
      new BMapGL.Point(117.325014,33.315382),
      new BMapGL.Point(117.324942,33.314839),
      new BMapGL.Point(117.324655,33.314206),
      new BMapGL.Point(117.324493,33.313708),
      new BMapGL.Point(117.324421,33.31315),
      new BMapGL.Point(117.324439,33.312969),
    ]
  }, //35
  {
    pointArr:[
      new BMapGL.Point(117.324403,33.317554),
      new BMapGL.Point(117.324367,33.317343),
    ]
  }, //36
  {
    pointArr:[
      new BMapGL.Point(117.325158,33.317494),
      new BMapGL.Point(117.324637,33.317313),
    ]
  }, //37
  {
    pointArr:[
      new BMapGL.Point(117.327062,33.317449),
      new BMapGL.Point(117.327116,33.317011),
    ]
  }, //38
  {
    pointArr:[
      new BMapGL.Point(117.328266,33.312214),
      new BMapGL.Point(117.329524,33.3149),
      new BMapGL.Point(117.331213,33.31846),
      new BMapGL.Point(117.332362,33.320058),
    ]
  }, //39
  {
    pointArr:[
      new BMapGL.Point(117.338938,33.313557),
      new BMapGL.Point(117.332147,33.318656),
      new BMapGL.Point(117.33168,33.319078),
      new BMapGL.Point(117.33017,33.320164),
    ]
  }, //40
  {
    pointArr:[
      new BMapGL.Point(117.339333,33.319184),
      new BMapGL.Point(117.339207,33.316755),
      new BMapGL.Point(117.338992,33.315337),
      new BMapGL.Point(117.34016,33.315186),
    ]
  }, //41
  {
    pointArr:[
      new BMapGL.Point(117.343429,33.31858),
      new BMapGL.Point(117.338776,33.313753),
    ]
  }, //42
  {
    pointArr:[
      new BMapGL.Point(117.34961,33.323256),
      new BMapGL.Point(117.344939,33.31849),
      new BMapGL.Point(117.339764,33.313119),
      new BMapGL.Point(117.337249,33.310464),
    ]
  }, //43
  {
    pointArr:[
      new BMapGL.Point(117.344975,33.31849),
      new BMapGL.Point(117.351622,33.317977),
    ]
  }, //44
  {
    pointArr:[
      new BMapGL.Point(117.339764,33.313029),
      new BMapGL.Point(117.343789,33.312908),
      new BMapGL.Point(117.348029,33.312637),
    ]
  }, //45
  {
    pointArr:[
      new BMapGL.Point(117.337249,33.310464),
      new BMapGL.Point(117.339693,33.30962),
      new BMapGL.Point(117.345064,33.30885),
    ]
  }, //46
  {
    pointArr:[
      new BMapGL.Point(117.340447,33.303525),
      new BMapGL.Point(117.345082,33.30888),
      new BMapGL.Point(117.348083,33.312682),
      new BMapGL.Point(117.351137,33.316695),
      new BMapGL.Point(117.351622,33.317962),
      new BMapGL.Point(117.351748,33.318927),
      new BMapGL.Point(117.351676,33.319953),
      new BMapGL.Point(117.351227,33.321265),
      new BMapGL.Point(117.350562,33.322306),
      new BMapGL.Point(117.349915,33.323),
      new BMapGL.Point(117.349538,33.323226),
    ]
  }, //47
  {
    pointArr:[
      new BMapGL.Point(117.339693,33.30962),
      new BMapGL.Point(117.34086,33.311973),
      new BMapGL.Point(117.341112,33.312984),
    ]
  }, //48
  {
    pointArr:[
      new BMapGL.Point(117.315429,33.330274),
      new BMapGL.Point(117.315968,33.336759),
      new BMapGL.Point(117.314064,33.33691),
      new BMapGL.Point(117.313381,33.336789),
      new BMapGL.Point(117.312878,33.336518),
      new BMapGL.Point(117.312303,33.336156),
      new BMapGL.Point(117.3118,33.335975),
      new BMapGL.Point(117.31065,33.335462),
      new BMapGL.Point(117.310686,33.334979),
      new BMapGL.Point(117.310219,33.334768),
      new BMapGL.Point(117.309932,33.334738),
      new BMapGL.Point(117.309716,33.334527),
      new BMapGL.Point(117.308944,33.334089),
      new BMapGL.Point(117.308566,33.33415),
    ]
  }, //49
  {
    pointArr:[
      new BMapGL.Point(117.31198,33.316517),
      new BMapGL.Point(117.315744,33.31295),
      new BMapGL.Point(117.31639,33.312708),
      new BMapGL.Point(117.317918,33.312482),
      new BMapGL.Point(117.318367,33.312392),
      new BMapGL.Point(117.319409,33.311818),
    ]
  }, //50
  {
    pointArr:[
      new BMapGL.Point(117.295801,33.305482),
      new BMapGL.Point(117.295694,33.297999),
    ]
  }, //51
  {
    pointArr:[
      new BMapGL.Point(117.300221,33.305512),
      new BMapGL.Point(117.300149,33.285294),
    ]
  }, //52
  {
    pointArr:[
      new BMapGL.Point(117.295765,33.301771),
      new BMapGL.Point(117.300113,33.301771),
    ]
  }, //53
  {
    pointArr:[
      new BMapGL.Point(117.306114,33.290998),
      new BMapGL.Point(117.310174,33.291028),
    ]
  }, //54
  {
    pointArr:[
      new BMapGL.Point(117.31021,33.293834),
      new BMapGL.Point(117.310174,33.285294),
    ]
  }, //55
  {
    pointArr:[
      new BMapGL.Point(117.31021,33.293834),
      new BMapGL.Point(117.314917,33.293895),
    ]
  }, //56
  {
    pointArr:[
      new BMapGL.Point(117.314881,33.288764),
      new BMapGL.Point(117.324224,33.288764),
      new BMapGL.Point(117.324224,33.285475),
      new BMapGL.Point(117.314881,33.285324),
      new BMapGL.Point(117.314881,33.288764),
    ]
  }, //57
  {
    pointArr:[
      new BMapGL.Point(117.320307,33.288764),
      new BMapGL.Point(117.320092,33.287708),
      new BMapGL.Point(117.320092,33.285354),
    ]
  }, //58
]

let  areaList = [
  {
    id:1,
    status:0
  }
]
let areaArr = [
  {
    pointArr:[
      new BMapGL.Point(117.306842,33.332702),
      new BMapGL.Point(117.307345,33.33335),
      new BMapGL.Point(117.30862,33.334029),
      new BMapGL.Point(117.310039,33.333848),
      new BMapGL.Point(117.309069,33.332853),
      new BMapGL.Point(117.308135,33.332943),
      new BMapGL.Point(117.307668,33.3324),
      new BMapGL.Point(117.306842,33.332702),
    ]
  }, //0
  {
    pointArr:[
      new BMapGL.Point(117.315645,33.332008),
      new BMapGL.Point(117.31586,33.334316),
      new BMapGL.Point(117.319005,33.334572),
      new BMapGL.Point(117.319436,33.334466),
      new BMapGL.Point(117.31913,33.331601),
      new BMapGL.Point(117.315645,33.332008),
    ]
  }, //1
  {
    pointArr:[
      new BMapGL.Point(117.315721,33.331918),
      new BMapGL.Point(117.317302,33.331722),
      new BMapGL.Point(117.317194,33.33139),
      new BMapGL.Point(117.315649,33.331639),
      new BMapGL.Point(117.315721,33.331918),
    ]
  }, //2
  {
    pointArr:[
      new BMapGL.Point(117.319539,33.332747),
      new BMapGL.Point(117.321372,33.332777),
      new BMapGL.Point(117.321408,33.33507),
      new BMapGL.Point(117.319719,33.334527),
      new BMapGL.Point(117.319539,33.332747),
    ]
  }, //3
  {
    pointArr:[
      new BMapGL.Point(117.32404,33.335952),
      new BMapGL.Point(117.324866,33.335982),
      new BMapGL.Point(117.32474,33.334504),
      new BMapGL.Point(117.323932,33.334519),
      new BMapGL.Point(117.32404,33.335952),
    ]
  }, //4
  {
    pointArr:[
      new BMapGL.Point(117.324435,33.334368),
      new BMapGL.Point(117.32492,33.334353),
      new BMapGL.Point(117.325028,33.335861),
      new BMapGL.Point(117.325998,33.335816),
      new BMapGL.Point(117.325854,33.333328),
      new BMapGL.Point(117.324435,33.333313),
      new BMapGL.Point(117.324435,33.334368),
    ]
  }, //5
  {
    pointArr:[
      new BMapGL.Point(117.327956,33.339164),
      new BMapGL.Point(117.330076,33.33921),
      new BMapGL.Point(117.330094,33.337596),
      new BMapGL.Point(117.327938,33.337626),
      new BMapGL.Point(117.327956,33.339164),
    ]
  }, //6
  {
    pointArr:[
      new BMapGL.Point(117.331945,33.337219),
      new BMapGL.Point(117.334801,33.337279),
      new BMapGL.Point(117.334801,33.339285),
      new BMapGL.Point(117.331981,33.33921),
      new BMapGL.Point(117.331945,33.337219)
    ]
  }, //7
  {
    pointArr:[
      new BMapGL.Point(117.335107,33.337279),
      new BMapGL.Point(117.337514,33.337324),
      new BMapGL.Point(117.337478,33.3393),
      new BMapGL.Point(117.335125,33.33924),
      new BMapGL.Point(117.335107,33.337279)
    ]
  }, //8
  {
    pointArr:[
      new BMapGL.Point(117.338179,33.33746),
      new BMapGL.Point(117.341251,33.337475),
      new BMapGL.Point(117.341233,33.339541),
      new BMapGL.Point(117.33817,33.339473),
      new BMapGL.Point(117.338179,33.33746)
    ]
  }, //9
  {
    pointArr:[
      new BMapGL.Point(117.341467,33.340823),
      new BMapGL.Point(117.342617,33.340868),
      new BMapGL.Point(117.342545,33.337324),
      new BMapGL.Point(117.341341,33.337339),
      new BMapGL.Point(117.341467,33.340823)
    ]
  }, //10
  {
    pointArr:[
      new BMapGL.Point(117.331918,33.333841),
      new BMapGL.Point(117.332717,33.333788),
      new BMapGL.Point(117.332699,33.335273),
      new BMapGL.Point(117.331927,33.335273),
      new BMapGL.Point(117.331918,33.333841),
    ]
  }, //11
  {
    pointArr:[
      new BMapGL.Point(117.33199,33.335371),
      new BMapGL.Point(117.332798,33.335356),
      new BMapGL.Point(117.332798,33.333788),
      new BMapGL.Point(117.335026,33.333833),
      new BMapGL.Point(117.335008,33.335771),
      new BMapGL.Point(117.332008,33.335779),
      new BMapGL.Point(117.33199,33.335371),
    ]
  }, //12
  {
    pointArr:[
      new BMapGL.Point(117.327507,33.333403),
      new BMapGL.Point(117.330058,33.333494),
      new BMapGL.Point(117.330094,33.332076),
      new BMapGL.Point(117.327417,33.332061),
      new BMapGL.Point(117.327507,33.333403),
    ]
  }, //13
  {
    pointArr:[
      new BMapGL.Point(117.327363,33.331804),
      new BMapGL.Point(117.330022,33.331804),
      new BMapGL.Point(117.330031,33.330556),
      new BMapGL.Point(117.327323,33.330592),
      new BMapGL.Point(117.327363,33.331804),
    ]
  }, //14
  {
    pointArr:[
      new BMapGL.Point(117.330319,33.333337),
      new BMapGL.Point(117.331325,33.333307),
      new BMapGL.Point(117.331379,33.332153),
      new BMapGL.Point(117.330337,33.332078),
      new BMapGL.Point(117.330319,33.333337),
    ]
  }, //15
  {
    pointArr:[
      new BMapGL.Point(117.33031,33.331852),
      new BMapGL.Point(117.33146,33.331874),
      new BMapGL.Point(117.331442,33.330472),
      new BMapGL.Point(117.330274,33.330524),
      new BMapGL.Point(117.33031,33.331852),
    ]
  }, //16
  {
    pointArr:[
      new BMapGL.Point(117.338475,33.332108),
      new BMapGL.Point(117.340829,33.331987),
      new BMapGL.Point(117.340847,33.33161),
      new BMapGL.Point(117.341332,33.33158),

      new BMapGL.Point(117.341278,33.331173),
      new BMapGL.Point(117.338475,33.331218),
      new BMapGL.Point(117.338475,33.332108),
    ]
  }, //17
  {
    pointArr:[
      new BMapGL.Point(117.316301,33.330121),
      new BMapGL.Point(117.316745,33.330128),
      new BMapGL.Point(117.316678,33.329325),
      new BMapGL.Point(117.31622,33.329356),
      new BMapGL.Point(117.316301,33.330121),
    ]
  }, //18
  {
    pointArr:[
      new BMapGL.Point(117.31436,33.327448),
      new BMapGL.Point(117.315124,33.327395),
      new BMapGL.Point(117.315039,33.326414),
      new BMapGL.Point(117.314244,33.326509),
      new BMapGL.Point(117.31436,33.327448),
    ]
  }, //19
  {
    pointArr:[
      new BMapGL.Point(117.31533,33.327395),
      new BMapGL.Point(117.316287,33.327327),
      new BMapGL.Point(117.316152,33.326324),
      new BMapGL.Point(117.315241,33.326418),
      new BMapGL.Point(117.31533,33.327395),
    ]
  }, //20
  {
    pointArr:[
      new BMapGL.Point(117.317365,33.32747),
      new BMapGL.Point(117.31794,33.32738),
      new BMapGL.Point(117.317774,33.32626),
      new BMapGL.Point(117.317127,33.326343),
      new BMapGL.Point(117.317365,33.32747),
    ]
  }, //21
  {
    pointArr:[
      new BMapGL.Point(117.32978,33.326852),
      new BMapGL.Point(117.330965,33.326686),
      new BMapGL.Point(117.330822,33.325498),
      new BMapGL.Point(117.329528,33.325596),
      new BMapGL.Point(117.32978,33.326852),
    ]
  }, //22
  {
    pointArr:[
      new BMapGL.Point(117.332205,33.326282),
      new BMapGL.Point(117.333027,33.326214),
      new BMapGL.Point(117.332928,33.325449),
      new BMapGL.Point(117.332066,33.325585),
      new BMapGL.Point(117.332205,33.326282),
    ]
  }, //23
  {
    pointArr:[
      new BMapGL.Point(117.333669,33.329638),
      new BMapGL.Point(117.336733,33.329657),
      new BMapGL.Point(117.33658,33.326867),
      new BMapGL.Point(117.335331,33.326294),
      new BMapGL.Point(117.335646,33.32839),
      new BMapGL.Point(117.333508,33.328549),
      new BMapGL.Point(117.333669,33.329638),
    ]
  }, //24
  {
    pointArr:[
      new BMapGL.Point(117.334765,33.325698),
      new BMapGL.Point(117.33746,33.327086),
      new BMapGL.Point(117.337352,33.324936),
      new BMapGL.Point(117.334909,33.325193),
      new BMapGL.Point(117.334765,33.325698),
    ]
  }, //25
  {
    pointArr:[
      new BMapGL.Point(117.337164,33.329944),
      new BMapGL.Point(117.33817,33.329883),
      new BMapGL.Point(117.339715,33.329356),
      new BMapGL.Point(117.337793,33.327576),
      new BMapGL.Point(117.336894,33.327093),
      new BMapGL.Point(117.337164,33.329944),
    ]
  }, //26
  {
    pointArr:[
      new BMapGL.Point(117.340155,33.328978),
      new BMapGL.Point(117.341718,33.3283),
      new BMapGL.Point(117.341377,33.327319),
      new BMapGL.Point(117.338233,33.326942),
      new BMapGL.Point(117.338089,33.327289),
      new BMapGL.Point(117.340155,33.328978),
    ]
  }, //27
  {
    pointArr:[
      new BMapGL.Point(117.338251,33.326067),
      new BMapGL.Point(117.339149,33.326128),
      new BMapGL.Point(117.339005,33.32471),
      new BMapGL.Point(117.338161,33.32477),
      new BMapGL.Point(117.338251,33.326067),

    ]
  }, //28
  {
    pointArr:[
      new BMapGL.Point(117.340982,33.326822),
      new BMapGL.Point(117.342419,33.326942),
      new BMapGL.Point(117.34223,33.325487),
      new BMapGL.Point(117.341934,33.325426),
      new BMapGL.Point(117.341583,33.324642),
      new BMapGL.Point(117.340685,33.32468),
      new BMapGL.Point(117.340982,33.326822),
    ]
  }, //29
  {
    pointArr:[
      new BMapGL.Point(117.343308,33.326558),
      new BMapGL.Point(117.343784,33.32655),
      new BMapGL.Point(117.343434,33.32425),
      new BMapGL.Point(117.342994,33.324295),
      new BMapGL.Point(117.343308,33.326558),
    ]
  }, //30
  {
    pointArr:[
      new BMapGL.Point(117.310637,33.326098),
      new BMapGL.Point(117.311418,33.326271),
      new BMapGL.Point(117.312061,33.326162),
      new BMapGL.Point(117.311176,33.325543),
      new BMapGL.Point(117.310637,33.326098),
    ]
  }, //31
  {
    pointArr:[
      new BMapGL.Point(117.311275,33.325441),
      new BMapGL.Point(117.312438,33.326279),
      new BMapGL.Point(117.312694,33.326169),
      new BMapGL.Point(117.311481,33.325268),
      new BMapGL.Point(117.311275,33.325441),
    ]
  }, //32
  {
    pointArr:[
      new BMapGL.Point(117.312447,33.325577),
      new BMapGL.Point(117.313669,33.325585),
      new BMapGL.Point(117.313525,33.324567),
      new BMapGL.Point(117.313031,33.324518),
      new BMapGL.Point(117.312263,33.325453),
      new BMapGL.Point(117.312447,33.325577),
    ]
  }, //33
  {
    pointArr:[
      new BMapGL.Point(117.314131,33.324823),
      new BMapGL.Point(117.314863,33.3248),
      new BMapGL.Point(117.314841,33.324582),
      new BMapGL.Point(117.314284,33.324239),
      new BMapGL.Point(117.313493,33.324295),
      new BMapGL.Point(117.313597,33.324559),
      new BMapGL.Point(117.314082,33.324574),
      new BMapGL.Point(117.314131,33.324823),
    ]
  }, //34
  {
    pointArr:[
      new BMapGL.Point(117.315245,33.326007),
      new BMapGL.Point(117.31591,33.325984),
      new BMapGL.Point(117.316009,33.324981),
      new BMapGL.Point(117.31556,33.323828),
      new BMapGL.Point(117.315434,33.323873),
      new BMapGL.Point(117.315128,33.324182),
      new BMapGL.Point(117.315245,33.326007),
    ]
  }, //35
  {
    pointArr:[
      new BMapGL.Point(117.318623,33.325457),
      new BMapGL.Point(117.320554,33.325487),
      new BMapGL.Point(117.320527,33.324853),
      new BMapGL.Point(117.318614,33.3248),
      new BMapGL.Point(117.318623,33.325457),
    ]
  }, //36
  {
    pointArr:[
      new BMapGL.Point(117.318722,33.324695),
      new BMapGL.Point(117.320563,33.324793),
      new BMapGL.Point(117.320509,33.324092),
      new BMapGL.Point(117.319476,33.324031),
      new BMapGL.Point(117.319485,33.323564),
      new BMapGL.Point(117.318811,33.323556),
      new BMapGL.Point(117.318722,33.324695),
    ]
  }, //37
  {
    pointArr:[
      new BMapGL.Point(117.322418,33.325566),
      new BMapGL.Point(117.323887,33.325483),
      new BMapGL.Point(117.323837,33.325057),
      new BMapGL.Point(117.322405,33.325095),
      new BMapGL.Point(117.322418,33.325566),
    ]
  }, //38
  {
    pointArr:[
      new BMapGL.Point(117.323501,33.322542),
      new BMapGL.Point(117.323914,33.322602),
      new BMapGL.Point(117.324803,33.322527),
      new BMapGL.Point(117.324659,33.321795),
      new BMapGL.Point(117.323456,33.322097),
      new BMapGL.Point(117.323501,33.322542),
    ]
  }, //39
  {
    pointArr:[
      new BMapGL.Point(117.327911,33.322187),
      new BMapGL.Point(117.328459,33.322104),
      new BMapGL.Point(117.33031,33.322723),
      new BMapGL.Point(117.329825,33.320566),
      new BMapGL.Point(117.327561,33.321079),
      new BMapGL.Point(117.327911,33.322187),
    ]
  }, //40
  {
    pointArr:[
      new BMapGL.Point(117.332955,33.321018),
      new BMapGL.Point(117.334276,33.32086),
      new BMapGL.Point(117.334141,33.320098),
      new BMapGL.Point(117.332785,33.320332),
      new BMapGL.Point(117.332955,33.321018),
    ]
  }, //41
  {
    pointArr:[
      new BMapGL.Point(117.334357,33.320852),
      new BMapGL.Point(117.336131,33.320726),
      new BMapGL.Point(117.336301,33.321405),
      new BMapGL.Point(117.337011,33.321367),
      new BMapGL.Point(117.336715,33.319753),
      new BMapGL.Point(117.334181,33.320085),
      new BMapGL.Point(117.334357,33.320852),
    ]
  }, //42
  {
    pointArr:[
      new BMapGL.Point(117.315578,33.323498),
      new BMapGL.Point(117.317037,33.323188),
      new BMapGL.Point(117.316929,33.322483),
      new BMapGL.Point(117.316885,33.321299),
      new BMapGL.Point(117.316804,33.320892),
      
      new BMapGL.Point(117.316256,33.320975),
      new BMapGL.Point(117.316328,33.322393),
      new BMapGL.Point(117.31564,33.322419),
      new BMapGL.Point(117.315447,33.322657),
      new BMapGL.Point(117.315578,33.323498),
    ]
  }, //43
  {
    pointArr:[
      new BMapGL.Point(117.3171,33.323166),
      new BMapGL.Point(117.317774,33.323007),
      new BMapGL.Point(117.31776,33.32254),
      new BMapGL.Point(117.317001,33.322668),
      new BMapGL.Point(117.3171,33.323166),
    ]
  }, //44
  {
    pointArr:[
      new BMapGL.Point(117.320702,33.32205),
      new BMapGL.Point(117.320882,33.322231),
      new BMapGL.Point(117.324305,33.321405),
      new BMapGL.Point(117.323653,33.319881),

      new BMapGL.Point(117.322759,33.320138),
      new BMapGL.Point(117.322998,33.321114),
      new BMapGL.Point(117.32068,33.321684),
      new BMapGL.Point(117.320702,33.32205),
    ]
  }, //45
  {
    pointArr:[
      new BMapGL.Point(117.320927,33.32159),
      new BMapGL.Point(117.322962,33.32108),
      new BMapGL.Point(117.322665,33.319991),
      new BMapGL.Point(117.32342,33.319776),

      new BMapGL.Point(117.322935,33.318569),
      new BMapGL.Point(117.322126,33.318856),
      new BMapGL.Point(117.321713,33.318297),
      new BMapGL.Point(117.320671,33.318705),
      new BMapGL.Point(117.320927,33.32159),
    ]
  }, //46
  {
    pointArr:[
      new BMapGL.Point(117.322072,33.318588),
      new BMapGL.Point(117.32302,33.318312),
      new BMapGL.Point(117.322786,33.317886),
      new BMapGL.Point(117.321839,33.318177),
      new BMapGL.Point(117.322072,33.318588),
    ]
  }, //47
  {
    pointArr:[
      new BMapGL.Point(117.324893,33.321397),
      new BMapGL.Point(117.32633,33.321065),
      new BMapGL.Point(117.325742,33.319836),
      new BMapGL.Point(117.324327,33.3201),
      new BMapGL.Point(117.324893,33.321397),
    ]
  }, //48
  {
    pointArr:[
      new BMapGL.Point(117.326766,33.320899),
      new BMapGL.Point(117.329712,33.320304),
      new BMapGL.Point(117.329362,33.319037),
      new BMapGL.Point(117.326308,33.3197),
      new BMapGL.Point(117.326766,33.320899),
    ]
  }, //49
  {
    pointArr:[
      new BMapGL.Point(117.324323,33.319919),
      new BMapGL.Point(117.325832,33.319572),
      new BMapGL.Point(117.325131,33.317656),
      new BMapGL.Point(117.323352,33.31789),
      new BMapGL.Point(117.324323,33.319919),
    ]
  }, //50
  {
    pointArr:[
      new BMapGL.Point(117.326128,33.319459),
      new BMapGL.Point(117.329362,33.318803),
      new BMapGL.Point(117.328805,33.317317),
      new BMapGL.Point(117.327017,33.317611),
      new BMapGL.Point(117.325526,33.317702),
      new BMapGL.Point(117.326128,33.319459),
    ]
  }, //51
  {
    pointArr:[
      new BMapGL.Point(117.332506,33.319911),
      new BMapGL.Point(117.333449,33.319783),
      new BMapGL.Point(117.333566,33.318026),
      new BMapGL.Point(117.331958,33.319187),
      new BMapGL.Point(117.332506,33.319911),
    ]
  }, //52
  {
    pointArr:[
      new BMapGL.Point(117.331554,33.318818),
      new BMapGL.Point(117.331922,33.318644),
      new BMapGL.Point(117.3315,33.317294),
      new BMapGL.Point(117.331482,33.31657),
      new BMapGL.Point(117.330476,33.316646),
      new BMapGL.Point(117.331554,33.318818),
    ]
  }, //53
  {
    pointArr:[
      new BMapGL.Point(117.33159,33.317226),
      new BMapGL.Point(117.333009,33.317219),
      new BMapGL.Point(117.333162,33.316713),
      new BMapGL.Point(117.331635,33.316223),
      new BMapGL.Point(117.33159,33.317226),
    ]
  }, //54
  {
    pointArr:[
      new BMapGL.Point(117.330485,33.316548),
      new BMapGL.Point(117.331536,33.316457),
      new BMapGL.Point(117.331707,33.314737),
      new BMapGL.Point(117.329793,33.315039),
      new BMapGL.Point(117.330485,33.316548),
    ]
  }, //55
  {
    pointArr:[
      new BMapGL.Point(117.333553,33.316344),
      new BMapGL.Point(117.334406,33.316566),
      new BMapGL.Point(117.335259,33.315955),
      new BMapGL.Point(117.335219,33.315318),
      new BMapGL.Point(117.334491,33.31536),
      new BMapGL.Point(117.334527,33.315778),
      new BMapGL.Point(117.33349,33.31608),
      new BMapGL.Point(117.333553,33.316344),
    ]
  }, //56
  {
    pointArr:[
      new BMapGL.Point(117.336926,33.319285),
      new BMapGL.Point(117.339172,33.319029),
      new BMapGL.Point(117.339118,33.318365),
      new BMapGL.Point(117.338219,33.318411),
      new BMapGL.Point(117.337752,33.314775),
      new BMapGL.Point(117.335542,33.316351),
      new BMapGL.Point(117.336926,33.319285),
    ]
  }, //57
  {
    pointArr:[
      new BMapGL.Point(117.3383,33.31832),
      new BMapGL.Point(117.339091,33.318267),
      new BMapGL.Point(117.338848,33.315205),
      new BMapGL.Point(117.338965,33.315024),
      new BMapGL.Point(117.338947,33.3143),
      new BMapGL.Point(117.33848,33.314368),
      new BMapGL.Point(117.337878,33.31482),
      new BMapGL.Point(117.3383,33.31832),
    ]
  }, //58
  {
    pointArr:[
      new BMapGL.Point(117.339468,33.318931),
      new BMapGL.Point(117.342414,33.318561),
      new BMapGL.Point(117.342343,33.318162),
      new BMapGL.Point(117.342657,33.317943),
      new BMapGL.Point(117.341574,33.316845),
      new BMapGL.Point(117.339266,33.316845),
      // new BMapGL.Point(117.33927,33.316804),
      new BMapGL.Point(117.339468,33.318931),
    ]
  }, //59
  {
    pointArr:[
      new BMapGL.Point(117.339275,33.31677),
      new BMapGL.Point(117.341521,33.3168),
      new BMapGL.Point(117.340173,33.315375),
      new BMapGL.Point(117.339086,33.315458),
      new BMapGL.Point(117.33923,33.316468),
      new BMapGL.Point(117.339275,33.31677),
    ]
  }, //60
  {
    pointArr:[
      new BMapGL.Point(117.345033,33.318294),
      new BMapGL.Point(117.351016,33.317766),
      new BMapGL.Point(117.35107,33.317524),
      new BMapGL.Point(117.349273,33.314854),
      new BMapGL.Point(117.345949,33.314854),
      new BMapGL.Point(117.343003,33.316287),
      new BMapGL.Point(117.345033,33.318294),
    ]
  }, //61
  {
    pointArr:[
      new BMapGL.Point(117.341799,33.314839),
      new BMapGL.Point(117.343003,33.316076),
      new BMapGL.Point(117.345806,33.314696),
      new BMapGL.Point(117.345653,33.312901),
      new BMapGL.Point(117.343712,33.313029),
      new BMapGL.Point(117.34391,33.314696),
      new BMapGL.Point(117.341799,33.314839),
    ]
  }, //62
  {
    pointArr:[
      new BMapGL.Point(117.342518,33.314673),
      new BMapGL.Point(117.343766,33.314658),
      new BMapGL.Point(117.343632,33.313006),
      new BMapGL.Point(117.342329,33.313074),
      new BMapGL.Point(117.342518,33.314673),
    ]
  }, //63
  {
    pointArr:[
      new BMapGL.Point(117.345922,33.314696),
      new BMapGL.Point(117.34921,33.314671),
      new BMapGL.Point(117.347764,33.312771),
      new BMapGL.Point(117.345716,33.312906),
      new BMapGL.Point(117.345922,33.314696),
    ]
  }, //64
  {
    pointArr:[
      new BMapGL.Point(117.341947,33.312718),
      new BMapGL.Point(117.343582,33.312612),
      new BMapGL.Point(117.34338,33.311571),
      new BMapGL.Point(117.341768,33.311858),
      new BMapGL.Point(117.341947,33.312718),
    ]
  }, //65
  {
    pointArr:[
      new BMapGL.Point(117.34122,33.312918),
      new BMapGL.Point(117.341929,33.312899),
      new BMapGL.Point(117.34157,33.31142),
      new BMapGL.Point(117.340851,33.311526),
      new BMapGL.Point(117.34122,33.312918),
    ]
  }, //66
  {
    pointArr:[
      new BMapGL.Point(117.319018,33.318842),
      new BMapGL.Point(117.322737,33.317688),
      new BMapGL.Point(117.321659,33.315305),
      new BMapGL.Point(117.319144,33.316911),
      new BMapGL.Point(117.318129,33.318035),
      new BMapGL.Point(117.319018,33.318842),
    ]
  }, //67
  {
    pointArr:[
      new BMapGL.Point(117.323069,33.317507),
      new BMapGL.Point(117.323267,33.31759),
      new BMapGL.Point(117.323608,33.317538),
      new BMapGL.Point(117.323429,33.31624),
      new BMapGL.Point(117.323824,33.315539),

      new BMapGL.Point(117.323258,33.315592),
      new BMapGL.Point(117.322387,33.315886),
      new BMapGL.Point(117.323069,33.317507),
    ]
  }, //68
  {
    pointArr:[
      new BMapGL.Point(117.32523,33.315245),
      new BMapGL.Point(117.327592,33.314988),
      new BMapGL.Point(117.327089,33.313502),
      new BMapGL.Point(117.326928,33.312567),
      new BMapGL.Point(117.324511,33.313087),

      new BMapGL.Point(117.324637,33.313902),
      new BMapGL.Point(117.32523,33.315245),
    ]
  }, //70
  {
    pointArr:[
      new BMapGL.Point(117.313139,33.317062),
      new BMapGL.Point(117.316157,33.318541),
      new BMapGL.Point(117.317379,33.317198),
      new BMapGL.Point(117.316624,33.31661),
      new BMapGL.Point(117.314145,33.315463),
      new BMapGL.Point(117.313139,33.317062),
    ]
  }, //71
  {
    pointArr:[
      new BMapGL.Point(117.317163,33.313336),
      new BMapGL.Point(117.318564,33.314845),
      new BMapGL.Point(117.318834,33.31486),
      new BMapGL.Point(117.320145,33.313382),
      new BMapGL.Point(117.319175,33.31225),
      new BMapGL.Point(117.317433,33.312733),
      new BMapGL.Point(117.317163,33.313336),
    ]
  }, //72
  {
    pointArr:[
      new BMapGL.Point(117.309977,33.314754),
      new BMapGL.Point(117.311881,33.316218),
      new BMapGL.Point(117.313228,33.314875),
      new BMapGL.Point(117.311432,33.313487),
      new BMapGL.Point(117.309977,33.314754),
    ]
  }, //73
  {
    pointArr:[
      new BMapGL.Point(117.313363,33.314815),
      new BMapGL.Point(117.314854,33.313367),
      new BMapGL.Point(117.313022,33.31185),
      new BMapGL.Point(117.311513,33.313382),
      new BMapGL.Point(117.313363,33.314815),
    ]
  }, //74
  {
    pointArr:[
      new BMapGL.Point(117.315007,33.313306),
      new BMapGL.Point(117.316238,33.312575),
      new BMapGL.Point(117.314756,33.310093),
      new BMapGL.Point(117.313184,33.311684),
      new BMapGL.Point(117.315007,33.313306),
    ]
  }, //75
  {
    pointArr:[
      new BMapGL.Point(117.316444,33.312537),
      new BMapGL.Point(117.318241,33.312288),
      new BMapGL.Point(117.318996,33.311926),
      new BMapGL.Point(117.31772,33.309874),
      new BMapGL.Point(117.315277,33.309836),
      new BMapGL.Point(117.314989,33.310108),
      new BMapGL.Point(117.316444,33.312537),
    ]
  }, //76
  {
    pointArr:[
      new BMapGL.Point(117.320595,33.312665),
      new BMapGL.Point(117.321475,33.311111),
      new BMapGL.Point(117.320981,33.310809),
      new BMapGL.Point(117.318672,33.310364),
      new BMapGL.Point(117.320595,33.312665),
    ]
  }, //77
  {
    pointArr:[
      new BMapGL.Point(117.300446,33.311986),
      new BMapGL.Point(117.304901,33.311865),
      new BMapGL.Point(117.305476,33.311232),
      new BMapGL.Point(117.305476,33.311232),
      new BMapGL.Point(117.304865,33.309271),
      new BMapGL.Point(117.30041,33.309391),
      new BMapGL.Point(117.300446,33.311986),
    ]
  }, //78
  {
    pointArr:[
      new BMapGL.Point(117.300446,33.308547),
      new BMapGL.Point(117.300661,33.308818),
      new BMapGL.Point(117.302817,33.308758),
      new BMapGL.Point(117.302961,33.306072),
      new BMapGL.Point(117.30041,33.306103),
      new BMapGL.Point(117.300446,33.308547),
    ]
  }, //79
  {
    pointArr:[
      new BMapGL.Point(117.303158,33.293218),
      new BMapGL.Point(117.304236,33.293157),
      new BMapGL.Point(117.304236,33.291498),
      new BMapGL.Point(117.304057,33.291316),
      new BMapGL.Point(117.303069,33.291332),
      new BMapGL.Point(117.303158,33.293218),
    ]
  }, //80
  {
    pointArr:[
      new BMapGL.Point(117.306141,33.292735),
      new BMapGL.Point(117.3088,33.29272),
      new BMapGL.Point(117.308782,33.291301),
      new BMapGL.Point(117.306141,33.291332),
      new BMapGL.Point(117.306141,33.292735),
    ]
  }, //81
  {
    pointArr:[
      new BMapGL.Point(117.315393,33.28851),
      new BMapGL.Point(117.319705,33.28854),
      new BMapGL.Point(117.319687,33.285854),
      new BMapGL.Point(117.315393,33.285869),
      new BMapGL.Point(117.315393,33.28851),
    ]
  }, //82
  {
    pointArr:[
      new BMapGL.Point(117.320523,33.288495),
      new BMapGL.Point(117.3239,33.28848),
      new BMapGL.Point(117.323954,33.285809),
      new BMapGL.Point(117.320451,33.285718),
      new BMapGL.Point(117.320523,33.288495),
    ]
  }, //83
]

